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OMNISPATIAL DESIGN STUDIO

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PURPOSEFUL PLACEMAKING DESIGNED FOR HUMAN CONNECTION

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WORKING AT
THE INTERSECTION

OF STORY, SPACE,
AND TECH

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WE WORK WHEREVER
HUMAN EXPERIENCE MATTERS

WORKPLACE

Future of Work Ecosystems

The Activated Campus

Virtual Twin Placemaking

EXHIBITION

Public Art Placement

XR Worlds and Interactions

Public Engagement Strategy

MIXED USE

Augmented Art Experiences

Community Building

Wayfinding + Programming

RETAIL

Showrooms + Experience Design

XR Community Touchpoints

Hybrid Digital + Physical

HOSPITALITY

Spatial User Experience

Interactive Moments

Hospitality + Service Concepts

MUNICIPALITIES

Virtual Twin Cities

XR Wayfinding and Public Art

Mixed Reality Tours + Education

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OUR TEAM

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Our omnispatial approach brings together strategic thinking, brand storytelling, environmental design, architecture, and creative technology.

As cofounder of Design/Build Studio One Hat One Hand, Marcus has spent the last 12 years designing and realizing complex spatial visions reflecting the highest level of quality. Working alongside architects like Gensler and Rapt Studio for clientele including Google, Apple, and SFMOMA, his portfolio showcases best-in-class environments and experiences. Marcus began his career as a photographer in New York, working alongside fashion and culture luminaries, Gilles Bensimon, Steven Meisel, and Annie Leibovitz.

After an early career as a copywriter and brand strategist, Jamie shifted her storytelling energy into multidimensional experience design, preferring to bring narratives to life in the built environment, through sensory and human touchpoints. Her work connects audiences through experiences that are empathic, evocative, and emotionally resonant. She has created brand work for Nike, Disney, and Google; served as Director of Brand Experience at Mod, and led globally acclaimed “pop-up with a purpose”, That Lady Thing.

Nick describes his work as designing better spaces for humans. With a robust roster of public art, placemaking, and tech-enabled experiences—as well as a Masters in Integrated Design, Business, and Technology—he specializes in immersive spaces that foster deeper appreciation of community, environment, and each other. His ventures have garnered press from New York Times, Scientific American, Vox, and University of Southern California, among others.

Rachel is a brand consultant, educator, and innovator—expert at distilling an organization, product, or point-of-view to its emotional and strategic essence, then designing experiences and environments that resonate with the right audiences. She has led the strategy practice at Elephant and MUH-TAY-ZIK | HOF-FER and co-founded beauty robotics company, LUUM. She teaches graduate level brand and design strategy at California College of the Arts.

Claire is an experiential executive producer working at the intersection of physical and digital design. She specializes in managing projects and teams navigating emerging technologies and smart spatial design solutions. She has developed lasting relationships through her ability to find common ground and her resourcefulness, making a little go a long way. Claire's diverse experiences, having lived on four continents and visited all seven, contribute to her unique perspective. Some of her previous clients include Google, Microsoft, the Olympics, and FIFA World Cup.

With a Masters in Urban Planning and Architecture from Escuela Técnica Superior de Arquitectura de Madrid, Eduardo brings a sophisticated understanding of placemaking and spatial design. Whether devising small-scale or city-wide projects, he is driven by the desire to create spaces that enhance and deepen the human experience. He pairs architectural instinct with spatial digital technology to design virtual worlds, while remaining grounded in the built environment.

Fernando is a multidisciplinary artist and designer based in San Francisco. With a background in brand, he has navigated projects from identity building in tech to commercial ad work in hospitality. His ongoing "Wavering Form" project breaks structure to traverse visual media, sonic landscapes, and observational study.

Anh is a designer, architect, and interdisciplinary design-thinker. Founder and Principal of Studio ANH, she works across media and scale from UX, branding and creative direction to physical product design, digital environments and architecture. Her professional background includes WeWork, Google, and Snohetta among myriad others. Anh has a degree in Engineering from Stanford University and Master of Architecture from Cornell University with Merit and Distinction in Design. She is a registered architect in San Francisco.

Nicola serves as a project lead aligning client stakeholder needs with LMNL skill sets. She brings a deep focus in marketing operations, resource management, project management, and planning. Prior to joining LMNL, she spent eight years years developing new business, driving marketing campaigns, and leading branding and innovation projects for Eleven, Inc. She's managed relationships with PR partners, rebrand efforts, and creative launch campaigns that support organizational objectives. A particular area of interest and experience is the wine and spirits category, where Nicola has produced brand innovation work for E.J.Gallo, brand storytelling for Old Trestle Distillery, and hospitality marketing at Ram's Gate Winery.

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AWARDS

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